SafetyNexus — Coach Analytics
SafetyNexus
Digital Coach Analytics
Sarah M.
Case worker · Team 3
Case worker
Hours this month
47.2
↑ 12% vs last month
Sessions
31
↑ 4 vs last month
Roleplay sessions
6
Top: survivor partnering
Practice streak
14
days · personal best
My usage
Usage by feature
My hours by core function this month
My feature split shown.
Coaching 48%
Roleplay 30%
Case mapping 14%
Wellbeing 8%
Weekly activity
Sessions completed each week this month
W1:7, W2:8, W3:9, W4:7
Personalised focus areas
Strength
Survivor partnering
Six partnering steps confidence up 18% since March. Roleplay scores reflect consistent, high-quality application across case types.
Strength
Child impact assessment
Consistent engagement with child wellbeing themes. You're applying the Critical Components framework regularly.
Growth area
Perpetrator mapping tool
Try 2 case mapping sessions this month. The PPMT makes perpetrator patterns visible in complex, multi-system cases.
Explore
Cultural humility
Bottom quartile of your engagement. A 20-min session on intersectionalities in your current caseload is a strong next step.
Team leader
Team hours
312
↑ 8% vs last month
Active members
8/8
Full team engagement
Avg hrs / member
39
↑ from 34 last month
Roleplay sessions
38
Team total this month
Member engagement
Hours by member this month · anonymised
M1:54, M2:48, M3:42, M4:38, M5:36, M6:32, M7:30, M8:32.
M1
Highest engagement · consistent roleplay use
Strong
M7
Returning after leave — consider a check-in
Check in
Top themes this month
Team hours by S&T theme
6 themes shown.
Team engagement trend
Total team hours per week · last 8 weeks
8-week trend shown.
Team wellbeing temperature
Based on wellbeing companion usage · lower usage = healthier team · rising usage = consider support
Thriving Monitor Support
37°
Monitor
3/8
members used
wellbeing companion
1.4
avg sessions per
active member
↓ Usage down 12% vs last month — positive signal
Top themes accessed
Secondary trauma · Work-life balance · Peer support strategies
Team read
Generally healthy. Usage is within normal range. Two members have elevated session counts — a brief one-to-one check-in is recommended before next cycle.
Manager
District hours
652
↑ 11% vs last month
Practitioners
45
42 active this month
Teams
3
All above target
Roleplay usage
68%
↑ 9% vs last month
Team comparison
Hours and sessions by team this month
3 teams compared.
Hours
Sessions
Theme distribution
Top 5 themes — all teams combined
5 themes shown.
Survivor partnering
Perpetrator patterns
Child wellbeing
Accountability
Disrupting mother-blaming
6-month engagement trend by team
Monthly hours per team · January through June 2026
3-team trend Jan-Jun 2026.
Team 1
Team 2
Team 3
Practice health — team spotlight
Roleplay adoption by team
% of members who used roleplay this month
Team 1
75%
Team 2
58%
Team 3
88%
Least-explored themes across district
Themes with lowest engagement — potential focus areas
Cultural humility
28%
Mapping tool use
34%
Fidelity to model
41%
Intersectionalities
48%
Administration
Estimated impact
652
Professional development hours delivered
This month
1,840
Children estimated reached by upskilled practitioners
Based on avg caseload of 41
87%
Practitioners report improved practice confidence
Exit survey, n=38
2.3×
Case supervision efficiency vs. pre-implementation
Baseline: Jan 2026
Usage analytics
Total users
45
42 active this month
Monthly hours
652
↑ 11% MoM
Avg hrs / user
14.5
↑ from 12.9 in Jan
Total sessions
401
↑ 14% MoM
Roleplays
156
↑ 22% MoM
Usage by feature
Hours by core function this month
Feature split shown.
Coaching 44%
Roleplay 24%
Case mapping 22%
Wellbeing 10%
Peak usage hours
% of activity by time of day — all users
Peak hours shown.
User adoption since launch
Active users and monthly hours · January through June 2026
Adoption curve shown.
Active users
Monthly hours (right axis)
Time by Safe & Together theme this month
Hours across all 16 model themes — all teams combined
All 16 themes shown.
User distribution by engagement level
Users grouped by hours this month
User distribution shown.
0–5 hrs (8)
5–10 hrs (12)
10–15 hrs (15)
15–20 hrs (7)
20+ hrs (3)
Function usage trends
Hours by feature · January through June 2026
Function trends shown.
Coaching
Roleplay
Case mapping
Wellbeing